Download official resume here (resume outdated as of Jan 01, 2022)

Professional Experience:

Writer: Unannounced AAA Horror-Adventure

Firesprite Games — Liverpool, England, UK
January 2022 – Present

  • Develop story, characters, lore, etc. and write scripts alongside narrative team
Lead Narrative Designer/Writer: The Lost Legends of Redwall series

Soma Games — Newberg, OR
July 2020 – August 2021 (Lead Narrative Designer/Writer)
May 2019 – July 2020 (Narrative Designer/Writer)

Development Intern: Hivemind

Hivemind Entertainment — West Hollywood, CA
August 2018 – January 2019

  • Wrote coverage for a variety of content, including screenplays, novels, graphic novels, and treatment pitches
  • Assisted in writing and presenting pitches for in-development projects

Cinematic Arts Student Teacher

Azusa Pacific University — Azusa, CA
January 2017 – May 2019

  • Led lectures and provided tutoring in narrative development, screenwriting, and film editing to underclassmen and junior-level university cinema students

Non-Professional Experience

Game Design
  • Solo Projects (perform all roles):
  • Game Jam Games:
    • Game/Narrative Designer, 2D Artist, Concept Creator:
    • Labyrinthium — 2D dungeon crawler produced for Brackey’s Game Jam 2019
    • Pandemoonium! — 3D puzzle game produced for Global Game Jam 2021
Published Prose
  • Short Fiction Author
  • Article Author
    • Eulalia! Transforming the Redwall Books into Interactive Games” — published TBA in Game Developer
Student Films
  • Video Editor/Story Consultant
    • Remedy — award-winning horror short, produced 2019
      • Best Student Film — Los Angeles Film Festival 2019
      • Best Student Film — Indie Short Fest 2019
      • Official Selection — Horror Haus Film Festival 2019
  • Screenwriter
    • I Could Hear the Water at the Edge of All Things — speculative short, unproduced 2019
    • Circa, 1959 — science-fiction short, produced 2019
    • Your Reputation Precedes You — speculative short, produced 2019
    • The Viridescent — science-fiction short, produced 2017
    • Others


Azusa Pacific University

Azusa, CA — Graduated Spring 2019
Bachelor of Fine Arts in Cinematic Arts Production, Minor in English Literature and Writing
(Dean’s List)


Working with Ren was truly a delight. Ren is wonderfully skilled as a writer, and what’s more, is profoundly reliable and great at sticking to deadlines and communicating well with the team. I count myself so incredibly lucky that I got the chance to work with this amazing writer, and you would be too. If you have the chance — take it!”
— Heather Rose Walters, Former Lead ND/Writer at Soma Games

“I started working with Ren just as she graduated and — to be honest — threw her into the deep end of a major project. She powerfully rose to the challenge and proved to be one of the most consistently productive writers I’ve worked with. With a great grasp of narrative structure and game design, she’s a rare find and a valuable team member.”
— Chris Skaggs, Creative Director/Owner at Soma Games

“Not only is Ren an extremely talented writer, but also a fantastic and attentive project lead and a very intuitive person to work with. Ren genuinely cares about the work they do and will always go the extra mile.”
— Lindsay Kantrovich, Junior Game Writer at Soma Games


Heather Rose Walters

Lead Narrative Designer & Writer
Soma Games


Chris Skaggs

Creative Director/Owner
Soma Games


Lin Kantrovich

Junior Game Writer (reported to me)
Soma Games